Cosmarchy

A real-time space strategy game

Every star in the sky is a place you can go.

What's in it today

Fully 3D galaxies

Seventeen shapes to fly through, spirals to ellipticals.

Real time, with pause

Five speeds. Stop the clock whenever you need to think.

The real neighbourhood

The Sun and 142 real nearby systems, where they truly are.

A living economy

Prices set by supply and demand, wages paid from earnings, and people who move for work.

Politics at home

Interest groups push for laws, and faiths and classes each have their own mood.

Neighbours who remember

Up to eight empires with treaties, grudges and wars.

See every feature

143real star systems
106real galaxies
232kinds of world
475technologies

Trailer

Devlog

All posts
  1. Diplomacy and intelligenceRelations you can read, treaties you write article by article, named envoys and spies, and other empires' numbers shown as estimates unless you know better.
  2. Faster at high speedSpeed 5 had got slow and jerky in a busy mid-game. A game year now runs in under half the time it took.
  3. An economy of people, wages and pricesI rebuilt the economy from the ground up. Workers go where the pay is best, prices follow supply and demand on every world, there's no stockpile any more, and people buy what they can afford.

Coming to Steam

The store page isn’t live yet. Wishlisting opens the moment it is.

News by email

Not running yet. For now, news goes out first on the Discord.

Join the Discord

You can leave with one click from any email. Privacy